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You can run and circle around it, then use the Shotgun to hit its back. However, under extreme situations should the player be forced to fight the Mancubus up close, the Shotgun can work well against these behemoths. If the Soul Cube or Artifact is available, by all means, use it.Ĭlose combat is not recommended against the Mancubus, thanks to the monster's high HP and extremely powerful attacks. A Mancubus can be killed with about 4 Rocket Launcher Headshots. Headshots are effective and quite easy to score on a Mancubus, since this creature is a slow-moving and very large target. Grenades also work well due to the lumbering speed of these behemoths. The weapons that are effective against the Mancubus are the Chain Gun, the Rocket Launcher, Plasma Gun, and the BFG. Players are fully justified in using the strongest weaponry in their arsenal to bring one down. Their powerful ranged attacks can quickly incinerate a healthy player within a matter of seconds, and their melee attacks is most damaging out of all enemy (second only to the Cyberdemon's stomp). Unlike the classic Mancubus, the Doom 3 version has a melee attack: the monster can lift up both of its cannons and will smash its target with all it's strength, but not after going through it's long "recharge" time.Ĭontrary to the classic Mancubus, which often posed as a middle-tier monster (similar to the classic Hell Knight), Doom 3's version is a real powerhouse, as it has the highest health out of any non-boss enemies in the game. It will continue alternating by firing a steady barrage from each cannons. It primarily attacks by launching a fireball from one of its cannons and then firing the second shot from it's other cannon. The Doom 3 Mancubus has extremely high offensive capabilities. They also appear in Resurrection of Evil, and the Lost Mission, although they are mostly confined to Hell. Several are also encountered throughout Hell. Suddenly, the creature crawls out from a waste duct, literally headbutting its way out, then stands up to fight the player. It makes it's first appearance in Recycling Sector 2 the Marine enters the area when he begins to feel tremors and a low pitch grunt coming from the monster. Mancubi are quite rare, and only appear in two levels in Doom 3. In Doom 3, the Mancubus has a small "trunk" instead of a mouth, pale skin, and their feet look like fanned out pieces of flesh. In Doom II, the Mancubus had a mouth, leather-imitating colored skin, and elephant-like feet.
DOOM 3 MANCUBUS SKIN
The main differences between the Doom 3 Mancubus and the Doom II Mancubus is the skin color, the face, and the feet. It is unknown whether they have a beak inside their mouth or not. Due to a graphical and model design glitch, they were reduced to feeding tools, and are stated to be used like the mouth of an octopus. Both side tentacles were actually supposed to be tusks, making them even more like elephants. The central tentacle is a breathing tube, consisting of tiny holes along its sides (which are visible if viewed closely).
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Their strange head was explained by the game designers.
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The Mancubus stands about 2 heads taller than a normal human, and its bulk is about 2 to 3 times as wide.Ĭompared to the classic Doom Mancubus, this one is more elephant or seal-like, or Cthulhu-like, since the Making of Doom 3 book states the latter.
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Like the original version, the Mancubus is a very large, fat demon with a fireball launcher for each arm, but, unlike the original, it does not fire the two launchers simultaneously, firing each in turn instead. It is greenish-grey in colour, rather than brown like the classic Doom version. The Mancubus (plural: Mancubi) is one of the few Doom 3 monsters that remain faithful to their original designs, albeit a little.
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